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|BoxSize|Float3| the size of the box that a user's body node should be constrained within. (0,0,0) is valid for this field. | |BoxSize|Float3| the size of the box that a user's body node should be constrained within. (0,0,0) is valid for this field. | ||
|DefaultPoseReference|Slot| the slot which the box will be positioned, rotated, and scaled by. If null, this is the slot this component is on. | |DefaultPoseReference|Slot| the slot which the box will be positioned, rotated, and scaled by. If null, this is the slot this component is on. | ||
|ProcessSimulatedPoses|Bool| | |||
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[[Category:Components{{#translation:}}|Avatar Pose Box Constraint]] | [[Category:Components{{#translation:}}|Avatar Pose Box Constraint]] | ||
[[Category:ComponentStub]] | |||
[[Category:Components:Users:Common Avatar System:Pose Filters{{#translation:}}|Avatar Pose Box Constraint]] | [[Category:Components:Users:Common Avatar System:Pose Filters{{#translation:}}|Avatar Pose Box Constraint]] |
Revision as of 16:41, 17 December 2024
Component image
Avatar Pose Box Constraint is a BodyPoseFilter that can be used in the construction of tool tips, anchors, and more.
This Component is used as a reference to tell for example an Avatar Anchor body pose filter how to constrain the specified body node when a user enters the anchor.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
BoxSize
|
Float3 | the size of the box that a user's body node should be constrained within. (0,0,0) is valid for this field. |
DefaultPoseReference
|
Slot | the slot which the box will be positioned, rotated, and scaled by. If null, this is the slot this component is on. |
ProcessSimulatedPoses
|
Bool |
Usage
This is widely used in seats where the user's legs and hips are posed in a sitting position, like when sitting in a car.