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{{Table ComponentFields | {{Table ComponentFields | ||
|BitrateKbps|Float| The bitrate the audio stream should be | |BitrateKbps|Float| The bitrate the audio stream should be | ||
|DeviceID|String| | |DeviceID|String| the device name of the stream we are spawning | ||
|_bitrateString|String| The bitrate as a string. | |_bitrateString|String| The bitrate as a string. | ||
}} | }} |
Latest revision as of 16:47, 17 December 2024
Component image
The AudioStreamSpawner component is used as part of the dash to spawn a selected audio stream.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
BitrateKbps
|
Float | The bitrate the audio stream should be |
DeviceID
|
String | the device name of the stream we are spawning |
_bitrateString
|
String | The bitrate as a string. |
Sync Delegates
Method Name | Method type and Arguments. | Description |
---|---|---|
OnStartStreaming()
|
Delegate<IButton: button, ButtonEventData: eventData> | Triggered by a button in order to spawn the stream in the world. |
Usage
Examples
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