|TargetReference|'''[[Type:SyncRef`1|SyncRef`1]]<[[Type:IEyeDataSourceComponent|IEyeDataSourceComponent]]>'''|TypeAdv0=true| The field to assign an eye tracking source to.
}}
}}
<!--T:4-->
<!--T:4-->
== Behavior ==
== Usage ==
is used to assign the eye tracker for an avatar to a field when a user with eye tracking equips the avatar.
<!--T:5-->
<!--T:5-->
== Examples ==
== Examples ==
{{stub}}
<!--T:6-->
<!--T:6-->
Line 27:
Line 26:
</translate>
</translate>
[[Category:Components{{#translation:}}|Avatar Eye Data Source Assigner]]
[[Category:Components{{#translation:}}|Avatar Eye Data Source Assigner]]
[[Category:ComponentStubs]]
[[Category:Components:Users:Common Avatar System:Face{{#translation:}}|Avatar Eye Data Source Assigner]]
[[Category:Components:Users:Common Avatar System:Face{{#translation:}}|Avatar Eye Data Source Assigner]]
Revision as of 20:59, 19 December 2024
Component image
Avatar Eye Data Source Assigner component as seen in the Scene Inspector
The AvatarEyeDataSourceAssigner component manages assigning eye tracking sources to fields.