Automated: update 'BakeMesh()' description |
add info, fix formatting |
||
Line 2: | Line 2: | ||
<translate> | <translate> | ||
<!--T:1--> | <!--T:1--> | ||
{{ | {{Infobox Component | ||
|Image=WrapperMesh.webp | |||
|Name=Wrapper Mesh | |||
}} | |||
The WrapperMesh is a procedural mesh that copies an existing mesh. | The WrapperMesh is a procedural mesh that copies an existing mesh, making it act like a procedural mesh instead through this component. | ||
== Fields == | == Fields == | ||
{{Table ComponentFields | {{Table ComponentFields | ||
|HighPriorityIntegration|Bool|{{Asset HighPriorityIntegration Field}} | |HighPriorityIntegration|Bool|{{Asset HighPriorityIntegration Field}} | ||
|OverrideBoundingBox|Bool| | |OverrideBoundingBox|Bool| {{Template:Override Bounding Box}} | ||
|OverridenBoundingBox|BoundingBox| | |OverridenBoundingBox|BoundingBox| {{Template:Overridden Bounding Box}} | ||
|Profile|ColorProfile| | |Profile|ColorProfile| {{Template:ProceduralMeshColorProfile}} | ||
|Mesh|{{RootFieldType|AssetRef`1|[[Type:Mesh|Mesh]]}}|TypeAdv4=true| | |Mesh|{{RootFieldType|AssetRef`1|[[Type:Mesh|Mesh]]}}|TypeAdv4=true| The mesh to wrap | ||
}} | }} | ||
Line 24: | Line 24: | ||
<!--T:3--> | <!--T:3--> | ||
== Usage == | == Usage == | ||
Can be used to make a static mesh have the function of a procedural mesh for components/functions that require procedural meshes. | |||
<!--T:4--> | <!--T:4--> | ||
== Examples == | == Examples == | ||
{{stub}} | |||
<!--T:5--> | <!--T:5--> | ||
== | == See Also == | ||
* [[Component:StaticMesh]] | |||
</translate> | </translate> | ||
[[Category:Components{{#translation:}}|Wrapper Mesh]] | [[Category:Components{{#translation:}}|Wrapper Mesh]] | ||
[[Category:Components:Assets:Procedural Meshes{{#translation:}}|Wrapper Mesh]] | [[Category:Components:Assets:Procedural Meshes{{#translation:}}|Wrapper Mesh]] |
Latest revision as of 17:14, 24 December 2024
Component image
The WrapperMesh is a procedural mesh that copies an existing mesh, making it act like a procedural mesh instead through this component.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
HighPriorityIntegration
|
Bool | If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes. |
OverrideBoundingBox
|
Bool | Force the bounding box calculated from this component to use OverridenBoundingBox instead of calculating when requested.
|
OverridenBoundingBox
|
BoundingBox | the bounding box this component should say it has when OverrideBoundingBox is enabled. Useful for bounding box calculations with Flux, or changing the selection box for this component when rendered.
|
Profile
|
ColorProfile | The profile that the vertex colors for this mesh should be displayed in. |
Mesh
|
Mesh | The mesh to wrap |
Sync Delegates
Method Name | Method type and Arguments. | Description |
---|---|---|
BakeMesh()
|
Action | Bake meshes is a sync method that creates a static mesh component with this component, replaces all references to this component with the static mesh component, then deletes this component. |
Usage
Can be used to make a static mesh have the function of a procedural mesh for components/functions that require procedural meshes.
Examples
This article or section is a Stub. You can help the Resonite Wiki by expanding it.