The '''RenderMaterialOverride''' Component is a more stability friendly version of the [[Component:RenderTransformOverride|RenderTransformOverride]]. This component allows for overriding
== Usage ==
Note: This only overrides materials properly if all <code>Context</code>s are used, with a component for each one.
== Fields ==
{{Table ComponentFields
{{Table ComponentFields
|Context|RenderingContext|
|Context|RenderingContext| The context in which to override the materials of <code>Renderer</code> with the list of <code>Overrides</code>.
|Overrides|{{RootFieldType|SyncList`1|[[#MaterialOverride|MaterialOverride]]}}|TypeAdv2=true| A list of materials to override during rendering in a <code>Context</code> context.
}}
}}
== Behavior ==
== MaterialOverride ==
{{Table TypeFields
|Index|Int| The material index on <code>Renderer</code> to override.
|Material|{{RootFieldType|AssetRef`1|[[Type:Material|Material]]}}|TypeAdv1=true| The material to override <code>Renderer</code>'s materials for material <code>Index</code>.
}}
== Usage ==
Used to hide materials or change them in a mirror. like showing an evil version of yourself in a mirror, or to hide your head material from your own viewpoint
== Examples ==
== Examples ==
== See Also ==
== See Also ==
* [[Component:RenderTransformOverride]]
[[Category:Components:Rendering{{#translation:}}|Render Material Override]]
[[Category:Components:Rendering{{#translation:}}|Render Material Override]]
[[Category:Components{{#translation:}}|Render Material Override]]
[[Category:Components{{#translation:}}|Render Material Override]]
[[Category:Components With Nested Types{{#translation:}}|Render Material Override]]
[[Category:Components With Nested Types{{#translation:}}|Render Material Override]]
[[Category:ComponentStubs]]
Revision as of 19:11, 24 December 2024
Component image
Render Material Override component as seen in the Scene Inspector
The RenderMaterialOverride Component is a more stability friendly version of the RenderTransformOverride. This component allows for overriding
Note: This only overrides materials properly if all Contexts are used, with a component for each one.
The material to override Renderer's materials for material Index.
Usage
Used to hide materials or change them in a mirror. like showing an evil version of yourself in a mirror, or to hide your head material from your own viewpoint