The '''CloudServerStatus''' component gets live data about the Resonite cloud by getting the ping data the game engine is sending and receiving from the cloud.
|ResponseTimeMilliseconds|{{RootFieldType|RawOutput`1|[[Type:Int|Int]]}}|TypeAdv1=true| How long in milliseconds it took for the server to respond to the last ping.
[[Category:Components{{#translation:}}|Cloud Server Status]]
[[Category:Components{{#translation:}}|Cloud Server Status]]
[[Category:Components:Cloud:Indicators{{#translation:}}|Cloud Server Status]]
[[Category:Components:Cloud:Indicators{{#translation:}}|Cloud Server Status]]
Revision as of 01:43, 4 January 2025
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Component image
Cloud Server Status component as seen in the Scene Inspector
The CloudServerStatus component gets live data about the Resonite cloud by getting the ping data the game engine is sending and receiving from the cloud.