Component:ColorRangeInitializer: Difference between revisions

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The '''ColorRangeInitializer''' component gives particles a random color lerped between a min and Max color when they are born.
 
This component is part of the [[Photon Dust]] system made by [[User:Frooxius|Frooxius]].


== Fields ==
== Fields ==
{{Table ComponentFields
{{Table ComponentFields
|MinValue|ColorX|
|MinValue|ColorX| The minimum color a Particle could have when born.
|MaxValue|ColorX|
|MaxValue|ColorX| The maximum color a Particle could have when born.
}}
 
== Sync Delegates ==
{{Table ComponentTriggers
}}
}}


== Usage ==
== Usage ==
Attach to a slot, add to the list of modules in a [[Component:ParticleSystem]], and adjust the values to make the desired effect from this component.


== Examples ==
== Examples ==
{{stub}}


== See Also ==
== See Also ==
* [[Component:ColorFromTexture3D]]
* [[Component:ColorRangeInitializer]]
* [[Component:ColorConstantInitializer]]
* [[Component:ParticleSystem]]
* [[Photon Dust]]


[[Category:Components:Rendering:Particle System:Modules{{#translation:}}|Color Range Initializer]]
[[Category:Components:Rendering:Particle System:Modules{{#translation:}}|Color Range Initializer]]
[[Category:Components{{#translation:}}|Color Range Initializer]]
[[Category:Components{{#translation:}}|Color Range Initializer]]
[[Category:ComponentStubs]]

Latest revision as of 18:21, 8 February 2025

Component image 
Color Range Initializer component as seen in the Scene Inspector

The ColorRangeInitializer component gives particles a random color lerped between a min and Max color when they are born.

This component is part of the Photon Dust system made by Frooxius.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
MinValue ColorX The minimum color a Particle could have when born.
MaxValue ColorX The maximum color a Particle could have when born.

Usage

Attach to a slot, add to the list of modules in a Component:ParticleSystem, and adjust the values to make the desired effect from this component.

Examples

This article or section is a Stub. You can help the Resonite Wiki by expanding it.

See Also