Component:TrailWidthConstantInitializer: Difference between revisions

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|Name=Trail Width Constant Initializer
|Name=Trail Width Constant Initializer
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The '''TrailWidthConstantInitializer''' component makes all trails have the same width when born in a particle system.
 
This component is part of the [[Photon Dust]] system made by [[User:Frooxius|Frooxius]].


== Fields ==
== Fields ==
{{Table ComponentFields
{{Table ComponentFields
|Value|Float|
|Value|Float| The trail width all trails should start with.
}}
 
== Sync Delegates ==
{{Table ComponentTriggers
}}
}}


== Usage ==
== Usage ==
Attach to a slot, add to the list of modules in a [[Component:ParticleSystem]], and adjust the values to make the desired effect from this component.


== Examples ==
== Examples ==
{{stub}}


== See Also ==
== See Also ==
{{Template:PhotonDustTrailModules}}


[[Category:Components:Rendering:Particle System:Modules{{#translation:}}|Trail Width Constant Initializer]]
[[Category:Components:Rendering:Particle System:Modules{{#translation:}}|Trail Width Constant Initializer]]
[[Category:Components{{#translation:}}|Trail Width Constant Initializer]]
[[Category:Components{{#translation:}}|Trail Width Constant Initializer]]
[[Category:ComponentStubs]]

Latest revision as of 20:12, 8 February 2025

Component image 
File:TrailWidthConstantInitializerComponent.png
Trail Width Constant Initializer component as seen in the Scene Inspector

The TrailWidthConstantInitializer component makes all trails have the same width when born in a particle system.

This component is part of the Photon Dust system made by Frooxius.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
Value Float The trail width all trails should start with.

Usage

Attach to a slot, add to the list of modules in a Component:ParticleSystem, and adjust the values to make the desired effect from this component.

Examples

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See Also