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|Name=Lifetime Constant Initializer | |Name=Lifetime Constant Initializer | ||
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The '''LifeTimeConstantInitializer''' component makes all particles in a particle system start with a lifetime/duration of <code>Value</code>. | |||
This component is part of the [[Photon Dust]] system made by [[User:Frooxius|Frooxius]]. | |||
== Fields == | == Fields == | ||
{{Table ComponentFields | {{Table ComponentFields | ||
|Value|Float| | |Value|Float| The lifetime all particles should start with in the particle system. | ||
}} | }} | ||
== Usage == | == Usage == | ||
Attach to a slot, add to the list of modules in a [[Component:ParticleSystem]], and adjust the values to make the desired effect from this component. | |||
== Examples == | == Examples == | ||
{{stub}} | |||
== See Also == | == See Also == | ||
* [[Component:ParticleSystem]] | |||
* [[Photon Dust]] | |||
[[Category:Components:Rendering:Particle System:Modules{{#translation:}}|Lifetime Constant Initializer]] | [[Category:Components:Rendering:Particle System:Modules{{#translation:}}|Lifetime Constant Initializer]] | ||
[[Category:Components{{#translation:}}|Lifetime Constant Initializer]] | [[Category:Components{{#translation:}}|Lifetime Constant Initializer]] | ||
Latest revision as of 23:16, 8 February 2025
Component image File:LifetimeConstantInitializerComponent.pngLifetime Constant Initializer component as seen in the Scene Inspector
The LifeTimeConstantInitializer component makes all particles in a particle system start with a lifetime/duration of Value
.
This component is part of the Photon Dust system made by Frooxius.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
Value
|
Float | The lifetime all particles should start with in the particle system. |
Usage
Attach to a slot, add to the list of modules in a Component:ParticleSystem, and adjust the values to make the desired effect from this component.
Examples
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