Component:DebugSetting: Difference between revisions

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|Name=Debug Setting
|Name=Debug Setting
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The '''DebugSetting''' component is used to Debug the settings system by making a fake Setting with a number and a value.
 


{{Template:Debug}}
{{Template:Debug}}


== Usage ==
== Fields ==
{{Table ComponentFields
{{Table ComponentFields
|SettingValue|String|
|SettingValue|String| The value of the fake Setting.
|SettingNumber|Int|
|SettingNumber|Int| The number of the Setting (Identifier)
}}
}}


== Behavior ==
== Usage ==
Debug.


== Examples ==
== Examples ==
Debug.


== See Also ==
== See Also ==
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[[Category:Components:Uncategorized{{#translation:}}|Debug Setting]]
[[Category:Components:Uncategorized{{#translation:}}|Debug Setting]]
[[Category:Components{{#translation:}}|Debug Setting]]
[[Category:Components{{#translation:}}|Debug Setting]]
[[Category:ComponentStubs]]

Revision as of 17:48, 15 February 2025

Component image 
Debug Setting component as seen in the Scene Inspector

The DebugSetting component is used to Debug the settings system by making a fake Setting with a number and a value.


This game element is a debug item. Elements like this may be removed at any time without warning, and creations should not rely on it.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
SettingValue String The value of the fake Setting.
SettingNumber Int The number of the Setting (Identifier)

Usage

Debug.

Examples

Debug.

See Also