Component:DebugFeatureReplacement: Difference between revisions

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|Name=Debug Feature Replacement
|Name=Debug Feature Replacement
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{{stub}}
The '''DebugFeatureReplacement''' component is used to test upgrading features which is an Elements.Core.dll C# tag function.


{{Template:Debug}}
{{Template:Debug}}
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== Fields ==
== Fields ==
{{Table ComponentFields
{{Table ComponentFields
|Test|Int|
|Test|Int| The feature to upgrade.
|Test2|Float|
|Test2|Float| A test value to replace with.
}}
}}


== Usage ==
== Usage ==
Debug.


== Examples ==
== Examples ==
{{stub}}


== See Also ==
== See Also ==
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[[Category:Components:Uncategorized{{#translation:}}|Debug Feature Replacement]]
[[Category:Components:Uncategorized{{#translation:}}|Debug Feature Replacement]]
[[Category:Components{{#translation:}}|Debug Feature Replacement]]
[[Category:Components{{#translation:}}|Debug Feature Replacement]]
[[Category:ComponentStubs]]

Latest revision as of 19:24, 15 February 2025

Component image 
Debug Feature Replacement component as seen in the Scene Inspector

The DebugFeatureReplacement component is used to test upgrading features which is an Elements.Core.dll C# tag function.

This game element is a debug item. Elements like this may be removed at any time without warning, and creations should not rely on it.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
Test Int The feature to upgrade.
Test2 Float A test value to replace with.

Usage

Debug.

Examples

This article or section is a Stub. You can help the Resonite Wiki by expanding it.

See Also