add some info, still stub |
add remaining info needed |
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== Device == | == Device == | ||
{{Table TypeFields | {{Table TypeFields | ||
|IP|String| The IP address of this device. | |||
|IsConnected|Bool| Whether this device is connected. | |||
|UseDevice|Bool| Whether to allow use and registration of this device. | |||
|AlwaysTreatAsConnected|Bool| Whether this puck should always be treated as connected even if it looses connection. | |||
|CustomName|String| A user defined name for this giggle puck. | |||
|IntensityScale|Float| The scaling for intensity. | |||
|MinimumIntensity|Float| The minimum intensity needed to activate this. | |||
|InitialActivationIntensity|Float| How strong the inital activation will be. | |||
|HapticPointMapping|{{RootFieldType|HapticPointMapping}}|TypeAdv8=true| How this is mapped. | |||
|HapticPointIndex|Int| The index of this device in the list of haptic devices. | |||
}} | }} | ||
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[[Category:Components{{#translation:}}|Giggle Tech Settings]] | [[Category:Components{{#translation:}}|Giggle Tech Settings]] | ||
[[Category:Components With Nested Types{{#translation:}}|Giggle Tech Settings]] | [[Category:Components With Nested Types{{#translation:}}|Giggle Tech Settings]] | ||
Revision as of 20:24, 23 February 2025
Component image File:GiggleTechSettingsComponent.pngGiggle Tech Settings component as seen in the Scene Inspector
The GiggleTechSettings Component is used to control different aspects of giggle pucks for use in Resonite.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
Devices
|
list of Device | A list of giggle pucks with settings for them. |
Device
Name | Type | Description |
---|---|---|
IP
|
String | The IP address of this device. |
IsConnected
|
Bool | Whether this device is connected. |
UseDevice
|
Bool | Whether to allow use and registration of this device. |
AlwaysTreatAsConnected
|
Bool | Whether this puck should always be treated as connected even if it looses connection. |
CustomName
|
String | A user defined name for this giggle puck. |
IntensityScale
|
Float | The scaling for intensity. |
MinimumIntensity
|
Float | The minimum intensity needed to activate this. |
InitialActivationIntensity
|
Float | How strong the inital activation will be. |
HapticPointMapping
|
direct HapticPointMapping | How this is mapped. |
HapticPointIndex
|
Int | The index of this device in the list of haptic devices. |
Sync Delegates
Method Name | Method type and Arguments. | Is the method hidden? | Description |
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