|AvoidOcclusion|Bool| When the camera is behind a wall or anything that is collidable, it will zoom the view in front of it to focus on the subject. This will not work in manual mode.
|KeepInWorldSpace|Bool|
|KeepInWorldSpace|Bool| This keeps the camera in world space.
|MovementWobble|Bool|
|MovementWobble|Bool| This makes the camera have gradual movement in different positions around the subject. This only works with Third Person or Group modes.
}}
}}
== Behavior ==
== Usage ==
See [[Camera]].
== Examples ==
== Examples ==
See [[Camera]].
== See Also ==
== See Also ==
* [[Camera]]
[[Category:Components:Uncategorized{{#translation:}}|Interactive Camera Positioning Settings]]
[[Category:Components:Uncategorized{{#translation:}}|Interactive Camera Positioning Settings]]
[[Category:Components{{#translation:}}|Interactive Camera Positioning Settings]]
[[Category:Components{{#translation:}}|Interactive Camera Positioning Settings]]
[[Category:ComponentStubs]]
Latest revision as of 20:20, 12 March 2025
Component image
Interactive Camera Positioning Settings component as seen in the Scene Inspector
When the camera is behind a wall or anything that is collidable, it will zoom the view in front of it to focus on the subject. This will not work in manual mode.