→Rotation: WRONG past me!!! |
989onan bot (talk | contribs) Automated: update SyncDelegates |
||
Line 14: | Line 14: | ||
|PosZ|{{RootFieldType|AssetRef`1|[[Type:Texture2D|Texture2D]]}}|TypeAdv5=true| What to use for the top side. | |PosZ|{{RootFieldType|AssetRef`1|[[Type:Texture2D|Texture2D]]}}|TypeAdv5=true| What to use for the top side. | ||
|NegZ|{{RootFieldType|AssetRef`1|[[Type:Texture2D|Texture2D]]}}|TypeAdv6=true| What to use for the bottom side. | |NegZ|{{RootFieldType|AssetRef`1|[[Type:Texture2D|Texture2D]]}}|TypeAdv6=true| What to use for the bottom side. | ||
}} | |||
== Sync Delegates == | |||
{{Table ComponentTriggers | |||
|OnCreate(IButton, ButtonEventData)|[[Type:Delegate|Delegate]]<[[Type:IButton|IButton]]: button, [[Type:ButtonEventData|ButtonEventData]]: eventData> -> [[Type:Void|Void]] : HIDDEN METHOD| | |||
}} | }} | ||
Revision as of 22:29, 16 March 2025
Component image 
Cubemap Creator component as seen in the Scene Inspector

See Cubemap Creator.
Usage
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
TopBottomRotation
|
Rotation | How to Rotate the top and bottom images to fit. |
PosX
|
Texture2D | What to use for the positive X side. |
NegX
|
Texture2D | What to use for the negative X side. |
PosY
|
Texture2D | What to use for the positive Y side. |
NegY
|
Texture2D | What to use for the negative Y side. |
PosZ
|
Texture2D | What to use for the top side. |
NegZ
|
Texture2D | What to use for the bottom side. |
Sync Delegates
Method Name | Method type and Arguments. | Is the method hidden? | Description |
---|
Rotation
Name | Value | Description |
---|---|---|
Default
|
0 | Rotate 0 degrees. |
Rotate90CW
|
1 | Rotate 90 degrees clockwise. |
Rotate90CCW
|
2 | Rotate 90 degrees counter clockwise. |
Rotate180
|
3 | Rotate 180 degrees. |
Usage
See Cubemap Creator.
Examples
See Cubemap Creator.