989onan bot (talk | contribs) Automated: update SyncDelegates |
989onan bot (talk | contribs) Automated: update SyncDelegates |
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== Sync Delegates == | == Sync Delegates == | ||
{{Table ComponentTriggers | {{Table ComponentTriggers | ||
|SetPreset | |SetPreset[[Type:ButtonEventHandler`1|ButtonEventHandler`1]]<[[Type:Action|Action]]>|[[Type:ButtonEventHandler`1|ButtonEventHandler`1]]<[[Type:Action|Action]]>|true| | ||
|PresetOff | |PresetOff[[Type:Action|Action]]|[[Type:Action|Action]]|false| Sets the values to not have an effect at all | ||
|PresetGeneric | |PresetGeneric[[Type:Action|Action]]|[[Type:Action|Action]]|false| Sets the values to a preset that replicates this button's name | ||
|PresetPaddedCell | |PresetPaddedCell[[Type:Action|Action]]|[[Type:Action|Action]]|false| Sets the values to a preset that replicates this button's name | ||
|PresetRoom | |PresetRoom[[Type:Action|Action]]|[[Type:Action|Action]]|false| Sets the values to a preset that replicates this button's name | ||
|PresetBathroom | |PresetBathroom[[Type:Action|Action]]|[[Type:Action|Action]]|false| Sets the values to a preset that replicates this button's name | ||
|PresetLivingroom | |PresetLivingroom[[Type:Action|Action]]|[[Type:Action|Action]]|false| Sets the values to a preset that replicates this button's name | ||
|PresetStoneroom | |PresetStoneroom[[Type:Action|Action]]|[[Type:Action|Action]]|false| Sets the values to a preset that replicates this button's name | ||
|PresetAuditorium | |PresetAuditorium[[Type:Action|Action]]|[[Type:Action|Action]]|false| Sets the values to a preset that replicates this button's name | ||
|PresetConcerthall | |PresetConcerthall[[Type:Action|Action]]|[[Type:Action|Action]]|false| Sets the values to a preset that replicates this button's name | ||
|PresetCave | |PresetCave[[Type:Action|Action]]|[[Type:Action|Action]]|false| Sets the values to a preset that replicates this button's name | ||
|PresetArena | |PresetArena[[Type:Action|Action]]|[[Type:Action|Action]]|false| Sets the values to a preset that replicates this button's name | ||
|PresetHangar | |PresetHangar[[Type:Action|Action]]|[[Type:Action|Action]]|false| Sets the values to a preset that replicates this button's name | ||
|PresetCarpetedHallway | |PresetCarpetedHallway[[Type:Action|Action]]|[[Type:Action|Action]]|false| Sets the values to a preset that replicates this button's name | ||
|PresetHallway | |PresetHallway[[Type:Action|Action]]|[[Type:Action|Action]]|false| Sets the values to a preset that replicates this button's name | ||
|PresetStoneCorridor | |PresetStoneCorridor[[Type:Action|Action]]|[[Type:Action|Action]]|false| Sets the values to a preset that replicates this button's name | ||
|PresetAlley | |PresetAlley[[Type:Action|Action]]|[[Type:Action|Action]]|false| Sets the values to a preset that replicates this button's name | ||
|PresetForest | |PresetForest[[Type:Action|Action]]|[[Type:Action|Action]]|false| Sets the values to a preset that replicates this button's name | ||
|PresetCity | |PresetCity[[Type:Action|Action]]|[[Type:Action|Action]]|false| Sets the values to a preset that replicates this button's name | ||
|PresetMountains | |PresetMountains[[Type:Action|Action]]|[[Type:Action|Action]]|false| Sets the values to a preset that replicates this button's name | ||
|PresetQuarry | |PresetQuarry[[Type:Action|Action]]|[[Type:Action|Action]]|false| Sets the values to a preset that replicates this button's name | ||
|PresetPlain | |PresetPlain[[Type:Action|Action]]|[[Type:Action|Action]]|false| Sets the values to a preset that replicates this button's name | ||
|PresetParkingLot | |PresetParkingLot[[Type:Action|Action]]|[[Type:Action|Action]]|false| Sets the values to a preset that replicates this button's name | ||
|PresetSewerPipe | |PresetSewerPipe[[Type:Action|Action]]|[[Type:Action|Action]]|false| Sets the values to a preset that replicates this button's name | ||
|PresetUnderwater | |PresetUnderwater[[Type:Action|Action]]|[[Type:Action|Action]]|false| Sets the values to a preset that replicates this button's name | ||
|PresetDrugged | |PresetDrugged[[Type:Action|Action]]|[[Type:Action|Action]]|false| Sets the values to a preset that replicates this button's name | ||
|PresetDizzy | |PresetDizzy[[Type:Action|Action]]|[[Type:Action|Action]]|false| Sets the values to a preset that replicates this button's name | ||
|PresetPsychotic | |PresetPsychotic[[Type:Action|Action]]|[[Type:Action|Action]]|false| Sets the values to a preset that replicates this button's name | ||
}} | }} | ||
Revision as of 05:58, 17 March 2025
Component image 
Audio Reverb Zone component as seen in the Scene Inspector

Audio reverb zones are used to make audio have an echo effect or a tin can sounding effect. Currently, audio reverb zones only work on un-spacialized audio, like global voice mode.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
MinDistance
|
Float | the minimum distance that this will affect audio sources from its slot position in global space. Below this distance audio sources will be 100% affected by this reverb zone. |
MaxDistance
|
Float | The maximum distance that this will affect audio sources from its slot position in global space. From minimum distance to this distance it falls off in power until it hits 0 at this distance. |
Room
|
Int | The size of the room |
RoomHF
|
Int | Relative room effect level at high frequencies. |
RoomLF
|
Int | Relative room effect level at low frequencies. |
DecayTime
|
Float | how long it takes for sound to fully die out in the room |
DecayHFRatio
|
Float | High-frequency to mid-frequency decay time ratio. |
Reflections
|
Int | max reflections that can happen in the room. |
ReflectionsDelay
|
Float | the delay before reflections also known as echos come back and repeat themselves. |
Reverb
|
Int | how many times the sound can reverb |
ReverbDelay
|
Float | the time it takes for the reverb to return |
HFReference
|
Float | Reference high frequency (hz). |
LFReference
|
Float | Reference low frequency (hz). |
Diffusion
|
Float | how much the sound will propagate across the room |
Density
|
Float | how dense the air is in the room. |
Sync Delegates
Method Name | Method type and Arguments. | Is the method hidden? | Description |
---|---|---|---|
SetPresetButtonEventHandler`1<Action>
|
ButtonEventHandler`1<Action> | ✓ | |
PresetOffAction
|
Action | X | Sets the values to not have an effect at all |
PresetGenericAction
|
Action | X | Sets the values to a preset that replicates this button's name |
PresetPaddedCellAction
|
Action | X | Sets the values to a preset that replicates this button's name |
PresetRoomAction
|
Action | X | Sets the values to a preset that replicates this button's name |
PresetBathroomAction
|
Action | X | Sets the values to a preset that replicates this button's name |
PresetLivingroomAction
|
Action | X | Sets the values to a preset that replicates this button's name |
PresetStoneroomAction
|
Action | X | Sets the values to a preset that replicates this button's name |
PresetAuditoriumAction
|
Action | X | Sets the values to a preset that replicates this button's name |
PresetConcerthallAction
|
Action | X | Sets the values to a preset that replicates this button's name |
PresetCaveAction
|
Action | X | Sets the values to a preset that replicates this button's name |
PresetArenaAction
|
Action | X | Sets the values to a preset that replicates this button's name |
PresetHangarAction
|
Action | X | Sets the values to a preset that replicates this button's name |
PresetCarpetedHallwayAction
|
Action | X | Sets the values to a preset that replicates this button's name |
PresetHallwayAction
|
Action | X | Sets the values to a preset that replicates this button's name |
PresetStoneCorridorAction
|
Action | X | Sets the values to a preset that replicates this button's name |
PresetAlleyAction
|
Action | X | Sets the values to a preset that replicates this button's name |
PresetForestAction
|
Action | X | Sets the values to a preset that replicates this button's name |
PresetCityAction
|
Action | X | Sets the values to a preset that replicates this button's name |
PresetMountainsAction
|
Action | X | Sets the values to a preset that replicates this button's name |
PresetQuarryAction
|
Action | X | Sets the values to a preset that replicates this button's name |
PresetPlainAction
|
Action | X | Sets the values to a preset that replicates this button's name |
PresetParkingLotAction
|
Action | X | Sets the values to a preset that replicates this button's name |
PresetSewerPipeAction
|
Action | X | Sets the values to a preset that replicates this button's name |
PresetUnderwaterAction
|
Action | X | Sets the values to a preset that replicates this button's name |
PresetDruggedAction
|
Action | X | Sets the values to a preset that replicates this button's name |
PresetDizzyAction
|
Action | X | Sets the values to a preset that replicates this button's name |
PresetPsychoticAction
|
Action | X | Sets the values to a preset that replicates this button's name |
Usage
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Examples
Can be used to make global audio echo or sound like it's inside of a tin can.