Automated: update Fields |
989onan bot (talk | contribs) Automated: update Fields |
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|LocomotionModules|{{RootFieldType|SyncRefList`1|[[Type:ILocomotionModule|ILocomotionModule]]}}|TypeAdv3=true| | |LocomotionModules|{{RootFieldType|SyncRefList`1|[[Type:ILocomotionModule|ILocomotionModule]]}}|TypeAdv3=true| | ||
|ActiveModuleIndex|Int| | |ActiveModuleIndex|Int| | ||
| | |FindUserPreferredModule|Bool| | ||
|_currentGroundCollider|ICollider| | |_currentGroundCollider|ICollider| | ||
|_lastGroundCollider|ICollider| | |_lastGroundCollider|ICollider| |
Latest revision as of 06:03, 17 March 2025
Component image 
Locomotion Controller component as seen in the Scene Inspector

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Usage
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
ScalingEnabled
|
Bool | |
SupressSources
|
list of Component | |
InputSupressSources
|
list of Component | |
LocomotionModules
|
list of ILocomotionModule | |
ActiveModuleIndex
|
Int | |
FindUserPreferredModule
|
Bool | |
_currentGroundCollider
|
ICollider | |
_lastGroundCollider
|
ICollider | |
OnInitialized
|
delegate of identity Action`1<LocomotionController> | |
_parentHierarchy
|
list of Slot | |
_dummyCharacterController
|
CharacterController |