updated to support all types as it seems the functionality of the fireonchange function has changed |
couldnt figure out syntax, sticking with this |
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# If the OnlyForUser ([[Type:User|User]]) property is not null only fire for this user. | # If the OnlyForUser ([[Type:User|User]]) property is not null only fire for this user. | ||
# If the Node is parented under a User, fire only for that user. | # If the Node is parented under a User, fire only for that user. | ||
# Otherwise fire for whoever | # Otherwise fire for whoever changed the value. |
Latest revision as of 22:07, 18 March 2025
Determining the Owner of the Impulse
When this node is used the user who fires the impulse is determined using the following steps:
- If the OnlyForUser (User) property is not null only fire for this user.
- If the Node is parented under a User, fire only for that user.
- Otherwise fire for whoever changed the value.