989onan bot (talk | contribs) Automated: update SyncDelegates |
template some |
||
Line 8: | Line 8: | ||
== Fields == | == Fields == | ||
{{Table ComponentFields | {{Table ComponentFields | ||
|HighPriorityIntegration|Bool| | |HighPriorityIntegration|Bool|{{Asset HighPriorityIntegration Field}} | ||
|OverrideBoundingBox|Bool| | |OverrideBoundingBox|Bool| {{Template:Override Bounding Box}} | ||
|OverridenBoundingBox|BoundingBox| | |OverridenBoundingBox|BoundingBox| {{Template:Overridden Bounding Box}} | ||
|Profile|ColorProfile| | |Profile|ColorProfile| {{Template:ProceduralMeshColorProfile}} | ||
|Radius|Float| | |Radius|Float| | ||
|Subdivisions|Int| | |Subdivisions|Int| | ||
Line 24: | Line 24: | ||
== Sync Delegates == | == Sync Delegates == | ||
{{Table ComponentTriggers | {{Table ComponentTriggers | ||
|BakeMesh:[[Type:Action|Action]]|[[Type:Action|Action]]|false| | |BakeMesh:[[Type:Action|Action]]|[[Type:Action|Action]]|false| {{Template:BakeMeshSyncMethod}} | ||
}} | }} | ||
Revision as of 21:42, 19 March 2025
Component image File:IcoSphereMeshSH3Component.pngIco Sphere Mesh SH3 component as seen in the Scene Inspector
The Ico Sphere Mesh SH3 component
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
HighPriorityIntegration
|
Bool | If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes. |
OverrideBoundingBox
|
Bool | Force the bounding box calculated from this component to use OverridenBoundingBox instead of calculating when requested.
|
OverridenBoundingBox
|
BoundingBox | the bounding box this component should say it has when OverrideBoundingBox is enabled. Useful for bounding box calculations with Flux, or changing the selection box for this component when rendered.
|
Profile
|
ColorProfile | The profile that the vertex colors for this mesh should be displayed in. |
Radius
|
Float | |
Subdivisions
|
Int | |
FlatShading
|
Bool | |
FlatFaceExtrude
|
Float | |
FlatFaceScale
|
Float | |
Colors
|
SphericalHarmonicsL3`1<ColorX> | |
RadiusMultiplier
|
SphericalHarmonicsL3`1<Float> | |
NegativeRadiusInvertsColor
|
Bool |