|SwitchToGatherJobs:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Switches the dialog screen to the Gather Jobs one.
|SwitchToWorlds:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Switches the dialog screen to the Worlds one.
|SwitchToLoadedAssets:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Switches the dialog screen to the Loaded Assets one.
|SwitchToSpecial:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Switches the dialog screen to the Special one.
|SwitchToFocusedWorld:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Switches the dialog screen to the Focused World one.
|SwitchToPhysics:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Switches the dialog screen to the Physics one.
|SwitchToBackgroundJobs:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Switches the dialog screen to the Background Jobs one.
|CapturePerformanceStats:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Copies the performance stats to the clipboard.
|CopyBackgroundWorkerSnapshot:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Copies a background worker snapshot to disk.
|StartRecordingPerfMetrics:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Records performance metrics to disk.
|ForceFullGC:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Forces the engine to garbage collect all ram data.
|SaveObjectPoolStats:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Saves object pool stats to disk.