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{{Table ComponentFields | {{Table ComponentFields | ||
|PasteOnGrab|Bool| Whether to trigger a paste event in userspace when transfering the object to user space. does not affect when releasing. | |PasteOnGrab|Bool| Whether to trigger a paste event in userspace when transfering the object to user space. does not affect when releasing. | ||
|_indicatorMaterial|'''[[FresnelMaterial|FresnelMaterial]]'''|TypeAdv1=true| The indicator material to use when transfering to worlds. | |_indicatorMaterial|'''[[Component:FresnelMaterial|FresnelMaterial]]'''|TypeAdv1=true| The indicator material to use when transfering to worlds. | ||
}} | }} | ||
Latest revision as of 12:44, 31 March 2025
Component image 
Transfer Grabbable component as seen in the Scene Inspector

Transfer Grabbable is a component that is used to mark objects that undergo Transcient Grabbing, but only while in Userspace. The grabber during this process saves the object into memory including materials, then simulates a paste as it puts the object into the target world.
If the world does not allow transferring to it, the _indicatorMaterial
material will replace materials on the object and light up red. Will restore the materials back if transferring is allowed to the target world.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
PasteOnGrab
|
Bool | Whether to trigger a paste event in userspace when transfering the object to user space. does not affect when releasing. |
_indicatorMaterial
|
FresnelMaterial | The indicator material to use when transfering to worlds. |
Usage
Not intended to be used directly
Examples
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