The '''LegacyCircleSegmentMaterial''' component is a leftover Component from content migrated from other platforms. It should not be used, and should be replaced whenever possible.
|_shader|{{RootFieldType|AssetRef`1|[[Type:Shader|Shader]]}}|TypeAdv1=true| The shader this uses.
}}
}}
<!--T:3-->
<!--T:3-->
== Usage ==
== Usage ==
Not to be used.
<!--T:4-->
<!--T:4-->
== Examples ==
== Examples ==
{{stub}}
<!--T:5-->
<!--T:5-->
== Related Components ==
== See Also ==
</translate>
</translate>
[[Category:ComponentStubs]]
[[Category:Components{{#translation:}}|Legacy Circle Segment Material]]
[[Category:Components{{#translation:}}|Legacy Circle Segment Material]]
[[Category:Components:Uncategorized{{#translation:}}|Legacy Circle Segment Material]]
[[Category:Components:Uncategorized{{#translation:}}|Legacy Circle Segment Material]]
Revision as of 19:36, 6 April 2025
Component image
Legacy Circle Segment Material component as seen in the Scene Inspector
The LegacyCircleSegmentMaterial component is a leftover Component from content migrated from other platforms. It should not be used, and should be replaced whenever possible.
If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes.