Component:SphereCollider

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Revision as of 02:02, 14 January 2024 by Alizard (talk | contribs) (removed needless introduction header)

The SphereCollider generates a spherical collision shape based on an inputted radius.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
Offset Float3
Type ColliderType
Mass Float
CharacterCollider Bool
IgnoreRaycasts Bool
Radius Float