Component:LegacyCircleSegmentMaterial

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Revision as of 04:43, 19 February 2024 by PJB (talk | contribs) (PJB moved page Component:BuiltInMaterial to Component:LegacyCircleSegmentMaterial: New type name (really))


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Component image 
File:BuiltInMaterialComponent.png
Built In Material component as seen in the Scene Inspector


Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
HighPriorityIntegration Bool
Shader String
_shader IAssetProvider<Shader>

Usage

Examples

Related Components