Component:WrapperMesh

From Resonite Wiki
Revision as of 12:00, 1 August 2024 by PJB (talk | contribs) (Automated: update 'HighPriorityIntegration' description)


This article or section is a Stub. You can help the Resonite Wiki by expanding it.


The WrapperMesh component and it's fields.
The WrapperMesh as seen in the Scene Inspector

Introduction

The WrapperMesh is a procedural mesh that copies an existing mesh.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
HighPriorityIntegration Bool If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes.
OverrideBoundingBox Bool
OverridenBoundingBox BoundingBox
Profile ColorProfile
Mesh Mesh

Usage

Examples

Related Components