Open Sound Control(OSC) is a network protocol that allows software and hardware to send and receive data. It is traditionally used for controlling Sound related equipment such as DJ Equipment, Musical Instruments and Sliders/Faders.
However, OSC itself can be used for basically any purpose where you need to send structured data over the network. In Resonite, we're seeing this used for:
- Haptics
- Face and Eye Tracking
- Macro Pads/Shortcut pads
Components
OSC has the following Resonite Components:
- Component:OSC_Receiver - Receive data into Resonite from OSC
- Component:OSC_Sender - Send data out of Resonite from OSC
- Component:OSC_Value - Expose an OSC value as a regular component field
- Component:OSC_Field - Store an OSC value in another component's value field
Data
OSC Supports many data types, but Resonite supports:
- Float
- Double
- Int
- Long
- String
- Color
- ColorX (Will convert to sRGB)
- DateTime
- Byte
Many OSC Applications send data purely as Floats.
Tools
A number of tools that support OSC already exist and are compatible with Resonite's implementation:
- OSC Controller - Control Sliders, Buttons etc on your phone and send the data via OSC
- Sensors2OSC - Send Android Sensor data over OSC
- Basic-OSC-Example - A very simple OSC app written in C#. Used for testing OSC Connectivity.
- GigglePuck - A haptic device, that vibrates in response to Resonite based Interactions
Examples
- Using a Phone's sensors
- Rotating an in-game box with your phone's gyroscope by Frooxius.
- Accessing Sensors2OSC Data - Tutorial by ProbablePrime
- Sliders, Buttons and a Multi-Touch System