Name: | Ends |
Type: | FrooxEngine.SegmentedBuilder.Ends
|
Ends is an enum that is used to specify how to handle the ends of a procedural mesh that is a stripe or tube like geometry (Torus-es don't count)
Name | Value | Description |
---|---|---|
Open
|
0 | Keep the ends open. |
Capped
|
1 | Cap both ends with a single n-gon that's been triangulated. |
SmoothNormals
|
2 | Smooth the shading of the ends, but keep them open. |
Connected
|
3 | Connect the start and end caps together, making the mesh a loop. |