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Beta 2023.11.15.1100

From Resonite Wiki
Revision as of 11:02, 13 January 2024 by J4 (talk | contribs) (add version 2023.11.15.1100)
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Beta 2023.11.15.1100 is a Resonite version released on 2023/11/15.

This version was originally announced as compatible with Beta 2023.11.13.1343, which was quickly rectified in Beta 2023.11.15.1158.

The following notes were sent by Frooxius:

Just a small build, want to get a few fixes out. Currently my main focus is on the new setting system.
This one's compatible with previous build!

New features:

  • Added support for floatQ/doubleQ values to AnimJ format (based on request by @stiefeljackal, @rucio, Rixx, Stella, Storm_DPD, issue #686)

Tweaks:

  • Tweaked laser priority rules to always prefer the context menu when it's open
    • This fixes not being able to click some options when in UI aligned mode with the inspector (based on reports by @_deltawolf, @eai, issues #634 and #693)

Refactor:

  • Moved MeshX class from Elements.Core to Elements.Assets

Bugfixes:

  • Fixed regression in mapping for Timer node for legacy content (reported by @orange3134, @motomaid, @0_vex_0, issue #694)
  • Marked GetParentSlot as continuously changing, as the parent slot can change at any time (reported by @enverex, issue #671)
    • Note that when possible, it's recommended to structure your logic to fire when changes occur and only evaluate once, rather than evaluating continuously, as this has performance impact
  • Fixed missing Discord native library in the build, resulting in the Discord integration not working properly (@Shadow Panther [RU/EN, UTC+1/+2] and @probableprime, issue #646)