Component:CharacterController

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Component image 
Character Controller component as seen in the Scene Inspector

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
SimulatingUser User
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CharacterRoot Slot
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HeadReference Slot
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RootAtBottom Bool
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MassScaling ScalingMode
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ForceScaling ScalingMode
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SpeedScaling ScalingMode
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JumpScaling ScalingMode
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GravityScaling ScalingMode
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Mass Float
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Damping Float
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Height Float
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Radius Float
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Margin Float
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Speed Float
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SlidingSpeed Float
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AirSpeed Float
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TractionForce Float
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SlidingForce Float
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AirForce Float
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MaximumGlueForce Float
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MaximumTractionSlope Float
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MaximumSupportSlope Float
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JumpSpeed Float
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SlidingJumpSpeed Float
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Gravity Float3
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LocalSpace Slot
UseParentSpace Bool
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OverrideRootSpace RootSpace
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CollideWithOtherCharacters Bool
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IgnoreRaycasts Bool
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Usage

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Examples

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