Component:AssetMetadata

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Revision as of 22:48, 3 March 2024 by PJB (talk | contribs) (Automated: update Fields, Categories)
Component image 
Asset Metadata component as seen in the Scene Inspector


Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
LocationName String Name of the world the photo was taken in.
LocationURL Uri The url of the world the photo was taken in.
LocationHost direct UserRef
LocationAccessLevel Nullable`1<SessionAccessLevel> The access level of the world the photo was taken in.
LocationHiddenFromListing Nullable`1<Bool> whether the photo was taken in a hidden world or not.
TimeTaken DateTime The time the photo was taken.
TakenBy direct UserRef
TakenGlobalPosition Float3
TakenGlobalRotation FloatQ
TakenGlobalScale Float3
AppVersion String The of the game the photo was taken in.
UserInfos list of UserInfo
__legacyPresentUsers list of UserRef A list of users present in the session when the photo was taken.


Usage

Used to hold metadata about a given photo. It's auto generated every time a photo is taken in Resonite.

Examples