An Asset is usually wrapped by an IAssetProvider<A>. Any type that falls under this interface has no ProtoFlux input type, and has to be obtained through a GetAsset<A>. This is because IAsset`1s are not in the Resonite data model, and cannot be networked at all.
Possible Asset Types
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| Value | Description | 
|---|---|
| Animation | An AnimJ file on the cloud. | 
| ITexture | Any texture type. | 
| Document | A PDF file stored on the cloud | 
| Material | A material in the world. | 
