The IField<T> type is an Interface Type that designates the type it is applied to as something that is a field. This includes anything that is exposed within the Scene Inspector UI.
In addition to every feature that Type:IValue implements, this type makes things implementing it:
- Have the ability to be driven.
- Synced by default, requiring a drive to become local.
Interfaces Implemented
- Type:ISyncMember
- IValue`1, matching the type used for the IField