Component:EyeRotationDriver

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Component image 
EyeRotationDriver component as seen in the Scene Inspector


The EyeRotationDriver can control the rotation of a list of slots using the data from an EyeManager.

Usage

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
EyeManager EyeManager
EyeMotionScale Float
EyeMotionExp Float
MaxSwing Float
Eyes list of Eye

Behavior

Examples

Related Components