Component:ITexture2DAssetMetadata

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Revision as of 10:28, 1 March 2024 by PJB (talk | contribs) (Automated: update component fields)


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Component image 
ITexture 2D Asset Metadata component as seen in the Scene Inspector


Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
Texture ITexture2D
Size raw output of Int2
Width raw output of Int
Height raw output of Int

Usage

Examples

Related Components