How much rotation to offset a body node by after previous pose constraints have been applied.
Usage
this can be applied in a certain order relative to other constraints in Component:AvatarAnchor or in use with a tooltip. Because of this, the Component can be used to either make a user's hand(s) or feet positioned as an offset to where they originally are tracked or to apply an offset after another Pose component has restricted movement.
Examples
This is used extensively in 989onan's MMD player, where the hands are first constrained by other pose components and then their rotation offset by this component.