Component:DebugSphereSectorDistance

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Revision as of 02:46, 18 January 2025 by 989onan (talk | contribs) (crap post this one)
Component image 
Debug Sphere Sector Distance component as seen in the Scene Inspector

The DebugSphereSectorDistance component makes a bunch of spazzy lines all over the place that vaguely resembles two spheres having a shoot out. This is only used for Debug.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
Angle Float The angle of the sphere to debug
Radius Float The radius of the sphere
Points direct SyncFieldList`1<Float3> A bunch of random points

Usage

Examples

See Also