e.g. an avatar and all of its features could contain the dynamic variables User/Avatar.Systems.Grabbable.Enabled, User/Avatar.Blendshapes.Blep.MaxClamp, User/Avatar.Systems.Flight.Drag, etc.
User/Avatar.Systems.Grabbable.Enabled
User/Avatar.Blendshapes.Blep.MaxClamp
User/Avatar.Systems.Flight.Drag