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 h English (en)Impulses can come from a variety of sources. Most commonly, when building ProtoFlux, a [[ProtoFlux:Call Input|Call Input]] can be created by dragging out an impulse input and pressing [[Basic Controls|secondary]]. Impulses may also come from ''events'', or impulse chains that start once receiving some sort of signal. These include, but are not limited to, [[Dynamic Impulses|dynamic impulses]], [[ProtoFlux:Button Events|button events]], [[ProtoFlux:Fire On True|''fire on'' events]], and [[:Category:ProtoFlux:Flow:Events|world/item events]].