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Do not use any of these standards yet as they are all WIP!
World Color
Dynamic Variable Name | Type | Description | Range |
---|---|---|---|
World/HueI
|
float
|
The main HSV hue value of the world color. | 0.0 - 1.0
|
World/SaturationI
|
float
|
The main HSV saturation value of the world color. | 0.0 - 1.0
|
World/IntensityI
|
float
|
The main HSV intensity value of the world color.
When in a music world, should correspond to the volume of the music. |
0.0 - Unlimited
|
World/ColorI
|
ColorX
|
Must be a combination of World/HueI and World/SaturationI with the Intensity set to 1.0
|
(H,S,1.0)
|
World/ColorVersion
|
uint
|
Must exist if there is color information in the world. Corresponds to the version of the world color standard. | 1
|
World/ColorCount
|
uint
|
Must exist if there is color information in the world. Corresponds to the amount of color variables in the world. | 1 - Unlimited
|
World/Hue
|
float
|
Must be the same as World/Hue0
|
World/Hue0
|
World/Saturation
|
float
|
Must be the same as World/Saturation0
|
World/Saturation0
|
World/Intensity
|
float
|
Must be the same as World/Intensity0
|
World/Intensity0
|
World/Color
|
ColorX
|
Must be the same as World/Color0
|
World/Color0
|
For each Dynvar that has an I
at the end of it, replace it with the color unsigned color index. Indices start at 0.
Examples
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