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Beta 2025.5.14.1349

From Resonite Wiki
Revision as of 22:45, 14 May 2025 by J4 (talk | contribs) (add new version (via SublimeText.Mediawiker))
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Beta 2025.5.14.1349 is a Resonite version released on {date}.

The following notes were sent by Frooxius:

A bit smaller update today, I'm a bit out of brain juice. There's a bunch of contributions that got merged in this one! And some more Awwdio bugfixes! Got some extra Awwdio features in progress too, but they're not ready yet.

New Features:

  • Added Reset button to each setting category to reset the settings to defaults (requested by business client, @Nytra and others, issue #3985, implemented by @Ryuvi & @Cyro)
    • This was added through DataFeedResettableGroup & FeedResettableGroupInterface
    • Note that the template needs to be update for the reset buttons to appear, which should be updated soon
  • Added "Force Refresh Audio Devices" to Audio settings
    • This will forcibly refresh the list of audio devices, which could help in some cases (based on report by @GreyFoxen, issue #4316)

Tweaks:

  • Switched ReferenceSpatialVariableCollector reference to ISyncRefList allowing it to be used with more lists (requested by brecert, @Axiom Wolf, issue #4361)
  • Contact dialog buttons now require lock in to press to prevent accidental invites and joining worlds (requested by @Ryuvi, @DOOM, issue #4239, implemented by @Ryuvi)
  • Updated desktop shortcut tool names to match the new naming scheme (implemented by @Ryuvi)
  • Changed default MaxSwing on EyeRotationDriver to 15 from 30 (based on feedback by @Venport, @KarasuTengu, @Redd (evil mentor), brecert, issue #4360)

Fixes:

  • Fixed QuadSample channels not being accessible through Get/SetChannel methods (reported by @Nytra, issue #4358)
  • Fixed AbsoluteAmplitude on Surround51Sample throwing exception (reported by @Nytra, issue #4359)
  • Fixed audio clips not playing when they're too short (reported by @Redd (evil mentor), issue #4352)
  • Listen to system default device change event to auto-refresh audio devices
    • This might fix issue reported by @GreyFoxen, issue #4316, where some devices don't refresh
  • SphereGradientVectorVariable vector is now provided in the global space (where spatial variables exist) rather than local space of the variable itself (based on report by @epicEaston197 and @ohzee, issue #4354)