Component:PointClusterMesh

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Component image 
Point Cluster Mesh component as seen in the Scene Inspector


Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
HighPriorityIntegration Bool
OverrideBoundingBox Bool
OverridenBoundingBox BoundingBox
Distribution DistributionType
Colors ColorMode
TextureColorSource IAssetProvider<ITexture>
HeightScaleSource IAssetProvider<Texture2D>
TextureIntensityClip Float
TextureAlphaClip Float
MaxClipAttempts Int
HeightmapExp Float
Seed Int
Points Int
Atlas AtlasInfo
Scale Float3
RangeExp Float
JitterRange Float3
Color0 Color
Color1 Color
ColorLerpScale Float
ColorGap Float
SimplexNoiseScale Float3
SimplexNoiseOffset Float3
UniformSize Bool
MinSize Float2
MaxSize Float2
MinRotation Float
MaxRotation Float

Usage

Examples

Related Components