Introduction
The CommonSpawnArea component is user spawner that can take a range from PointGenerator.
Usage
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
SpawnPointGenerator
|
IPointGenerator | A PointGenerator component. This determines which points the spawn area will use for spawning new users. |
FloorPointRay
|
Float3 | |
OtherUserCheckRadius
|
Float | A minimum of how far away other users must be before a spawn point generated by SpawnPointGenerator is valid. |
ParentUser
|
Bool | If true, newly-spawned users will be parented to the slot holding this component. |
OrientUser
|
Bool | If true, newly-spawned users will be oriented towards the Z- axis that the slot holding this component is facing. |
ScaleUser
|
Bool | If true, newly-spawned users will be scaled to be the same scale as the slot holding this component. This can cause issues with parenting, so take care. |
Capacity
|
Int | The maximum number of users that can be spawned in the slot holding this component at any given time. A value of -1 makes the maximum unlimited. |
BaseWeight
|
Float | |
PositionNode
|
UserNode | |
RotationNode
|
UserNode |
Behavior
Unlike other user spawner components, the CommonSpawnArea component allows you to use a PointGenerator component to define an arbitrary area in which users can spawn from. This gives you more granular control over a spawn area than SpawnArc.
Examples
Related Components
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