Component:AxisRotationGizmo

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Revision as of 06:34, 20 January 2024 by ProbablePrime (talk | contribs) (ProbablePrime moved page AxisRotationGizmo (Component) to Component:AxisRotationGizmo: Creating component Namespace)


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Component image 
Axis Rotation Gizmo component as seen in the Scene Inspector


Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
TargetSlot TransformRelayRef
AutoPositionAtTargetSlot Bool
_interactingComponent Component
_material OverlayFresnelMaterial
_toolPoint Slot
_activePoint Slot
_lineRoot Slot
_lineSegment SegmentMesh
_snapHighlight Slot
Axis Float3
LocalSpace Slot
UseParentSpace Bool
OverrideRootSpace IField<floatQ>
LocalSpace IField<float>
UseParentSpace Bool
OverrideRootSpace RootSpace
TargetRotation IField`1
TargetValue IField<floatQ>
CircleRadius Float
CircleThickness Float
_visualRoot Slot
_visualRot IField`1
_circle TorusMesh
_circleColliderMesh TorusMesh
_referenceLine SegmentMesh
_linesRoot Slot
_line0 SegmentMesh
_line1 SegmentMesh

Usage

Used for Gizmos.

Examples

Related Components