Component:InteractionHandler

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Revision as of 17:17, 14 February 2024 by 989onan (talk | contribs) (989onan moved page Component:CommonTool to Component:InteractionHandler: Misspelled title: changed name)


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Component image 
File:InteractionHandlerComponent.png
Interaction Handler component as seen in the Scene Inspector


Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
Side Chirality Specifies Left or Right Hand
LocomotionController LocomotionController
GrabSmoothing Float
_streamDriver CommonToolStreamDriver
_undoItem ContextMenuItem
_redoItem ContextMenuItem
ContextMenu ContextMenu
EquippingEnabled Bool
MenuEnabled Bool
UserScalingEnabled Bool
VisualEnabled Bool
PointingGrab Bool
PointingTouch Bool
_tooltipRoot Slot
_laserSlot Slot
_laserPosition IField<float3>
_laserRotation IField<floatQ>
_interactionLaser InteractionLaser
_laserEnabled Bool
_holderPos IField<float3>
_holderRot IField<floatQ>
_laserRotationType LaserRotationType
_holderAxisOffset Float
_holderRotationOffset FloatQ
_holderRotationReference FloatQ?
_originalTwistOffset Float
_userspaceToggleIndicator RingMesh
_settingSyncs SyncRefList<SettingSync>
TooltipHolder Slot
ShowInteractionHints Bool
_grabberSphereActive IField<bool>
_grabIgnoreRoot Slot
_grabber Grabber
_currentGrabType GrabType
ActiveToolTipLink LinkTarget<IToolTip>
_activeTooltipGripPoseReference GripPoseReference
_tooltipLocked Bool
_tooltipSynchronizer ChildrenSynchronizer
_grabMaterial FresnelMaterial
_itemShelfSlot Slot
_itemShelf ItemShelf
_shelfItemSynchronizer ChildrenSynchronizer

Usage

Examples

Related Components