Component:BoxEmitter

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Component image 
Box Emitter component as seen in the Scene Inspector


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Usage

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
System ParticleSystem
Rate Float
BurstOnActivatedMin Float
BurstOnActivatedMax Float
BurstTimeStart direct SyncTime
BurstTimePeriod Double
Bursts direct SyncLinear`1<ParticleBurst>
RandomDirection Float
Size Float3
AlwaysForceDirection Bool
Direction Float3
EmitFromShell Bool
Color0 ColorX
Color1 ColorX
Color2 ColorX
Color3 ColorX
Color4 ColorX
Color5 ColorX
Color6 ColorX
Color7 ColorX

Behavior

Examples

See Also