Beta 2024.3.12.87 is a Resonite version released on 2024/03/12.
The following notes were sent by Frooxius:
- Here's a whole bunch of bugfixes and tweaks (most of them from @ProbablePrime who's been working on them for past few weeks)!
- Also few neat new things. You can now make particle system brushes, which can create all kinds of pretty effects and be useful for other things.
- Most of my time still goes into the new Settings UI still, you can watch progress in #devlog, but I wanted to pull in a bunch of the improvements and have a little intermission, so here it is!
New Features:
- Add support for particle systems to the brush system, which allows drawing strokes that emit particle from the stroke geometry (this has been added as "Froox fun" feature, see here: https://github.com/orgs/Yellow-Dog-Man/projects/18/views/1, issue #1474)
- For this to work, you need to assign ParticleSystem & meshEmitterTemplate on the brush
- You can control how the template is duplicated (or not) via ParticleTemplateHandling
- By setting optional EmissionRatePerUnitLength, the emission rate will be auto-computed based on the length of the stroke
- By setting the CurrentMaterial to null, no visible mesh will be instantiated
- Added CanBeGrabbed node
- This allows you to determine if a given object can be grabbed by a given grabber or not
- This automatically determines if there's an active grabber
Tweaks:
- Update AMD Compressonator libraries to latest (v.4.5.52) to potentially fix errors when processing certain assets (based on internal bug report by @ProbablePrime)
- Allow network relays/bridges to override the address they're accessible at (implemented by @ProbablePrime)
- This allows better support for using bridges/relays in internal company networks
- Updated yt-dlp to latest version (from 2023.11.16 to 2024.03.10)
Security:
- Fixed being able to export items in worlds that do not allow saving them (fixed by @ProbablePrime, reported by @yoshi1123_ via security report ticket)
- Fixed crash from SimplexNoise2D when it's fed certain negative values (fixed by @ProbablePrime, reported by @Euphoria via security report ticket)
- Importing .log files will now not use RTF parsing to improve performance and fix crashes (fixed by @ProbablePrime, reported by TheAutopilot via security report ticket)
Locale:
- Merged Korean locale update by @MirPASEC
Bugfixes:
- Fixed OnGrip(Start/Stay/End) nodes throwing an exception when evaluated (fixed by @ProbablePrime, reported by @Zyzyl, @marsmaantje, @Beaned and @Rukio, issue #147)
- Fixed OnLocomotionGrip(Start/End) nodes not working properly (fixed by @ProbablePrime, reported by @Zyzyl, @marsmaantje, @Beaned and @Rukio, issue #153)
- Fixed division of int/long MinValue by -1 resulting in crash (fixed by @ProbablePrime, reported by GreaseMonkey and @FluffySnowKitty via security ticket and @R3C0D3r and @MirPASEC, issue #1425)
- Fix NaN/Infinity metrics (e.g. when NaN is input as LayoutElement metric) causing UIX canvases to become corrupted (based on report by @Ryuvi and @Aegis_Wolf, issue #1374)
- Implemented detection of corrupted mesh files to prevent repeated failures in the asset variant system