Euler Angles
Rotation
The Euler Angles node takes in a Quaternion value (a floatQ or doubleQ), and returns the converted value in Euler Angles.
Inputs
Q (Pseudo-Generic)
The quaternion we want to convert.
Outputs
* (Pseudo-Generic)
Returns the euler angle equivelent of this quaternion.
Further Reading
Videos
See Also
- Wikipedia's definition of quaternion & euler angles.