ProtoFlux:Euler Angles

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Revision as of 18:02, 30 June 2024 by AmasterAmaster (talk | contribs) (Added a further reading section and a video (explaining the 2 different rotation types).)
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Euler Angles
Q
*
Rotation

The Euler Angles node takes in a Quaternion value (a floatQ or doubleQ), and returns the converted value in Euler Angles.

Inputs

Q (Pseudo-Generic)

The quaternion we want to convert.

Outputs

* (Pseudo-Generic)

Returns the euler angle equivelent of this quaternion.

Further Reading

Videos

See Also