Component:RectTransform

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Revision as of 21:08, 20 July 2024 by AmasterAmaster (talk | contribs) (Updated the RectTransform component for this page.)
Component image 
RectTransform component as seen in the Scene Inspector


The RectTransform component defines what space a slot with UIX components on it will use, based on the total amount of space that has been provided. This is mostly used to encapsulate elements with inside it, then provides options to anchor, offset, and pivot the placement of the RectTransform container.

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
AnchorMin Float2 The normalized position (0 to 1) in the parent object that the lower left corner is anchored to.
AnchorMax Float2 The normalized position (0 to 1) in the parent object that the upper right corner is anchored to.
OffsetMin Float2 The offset of the lower left corner of the rectangle relative to the lower left anchor, in pixels.
OffsetMax Float2 The offset of the upper right corner of the rectangle relative to the upper right anchor, in pixels.
Pivot Float2 The normalized position in this rectangle that it rotates around.

Usage

This can be used for placements inside your canvas or other upper elements, for your images or other lower elements for this container component.

Examples

Related Components

The RectTransformComputedProperties component is useful when using this component as a reference, returning you the size of the actual rect transform for your calculations.