ProtoFlux:Apply HDR Inverse Gamma ColorX

From Resonite Wiki
Revision as of 22:11, 24 July 2024 by AmasterAmaster (talk | contribs) (Fixed category placement.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Apply HDRInverse Gamma Color X
Color
*
Gamma
Colors

The Apply HDR Inverse Gamma Color X node takes in a color and the amount of gamma to adjust it by, then returns the corrected color. Gamma is used for lightness (called "luminance") color correction, and is standard in many other game titles, films, and photography. This node will lower the gamma with a higher number value given.

If you want the gamma to raise with a higher number, use the Apply HDR Gamma ColorX node instead.

Inputs

Color (ColorX)

The color to adjust.

Gamma (float)

The adjustment to the lightness for the input color. Defaults to 2.2.

Outputs

* (ColorX)

The gamma corrected colorX.

See Also