Component image
Animation track seems to be a placeholder for future content and is unused. It does not fit into anything in the game internally and it's methods go unused (According to DNSpy 07/26/2024 (mm/dd/yyyy))
Usage
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
_node
|
String | Designed to be used to specify the object being controlled by the animation. Can be used with the Find Animation Track Index ProtoFlux node. |
_component
|
String | Designed to be used to specify the field of the object that is being controlled by the animation. Can be used with the Find Animation Track Index ProtoFlux node. |
_property
|
String | The property on an animation asset |
Data
|
direct SyncLinear`1<T> | A list of values at specific time intervals to determine what the whole track's value should be at specific times. |