Component:LocomotionAnimationBodyCollider

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Component image 
Locomotion Animation Body Collider component as seen in the Scene Inspector


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The LocomotionAnimationBodyCollider component is required for any colliders to be considered for self-collision for the hands.

Usage

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
IgnoreForLeftHand Bool
IgnoreForRightHand Bool

Behavior

Examples

See Also